Ever wondered how to make a 2D game using OpenGL? Ever wanted to write an efficient and easy to use sprite engine via OpenGL and have the entire functionality of Direct3D's ID3DXSprite interface?
Concepts discussed are dimension-indepedant; it's just easier to explain and visualize things in 2D but they're applicable to higher dimensions without loss of generality. Instead of dealing with only ...
This 15 slide tutorial is a step by step guide using 2D design to create a net of a cuboid, This has been tried and tested on people with no experience of using 2D Design and by following the steps in ...
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